Materials Foraging — General Update
HALLOWEEN — October 31st, 2021
Happy Halloween Rabbits! With this ghoulish day upon us, we wanted to give you a small update into the ghastly progress the team has been making on the Materials Foraging Missions.
Hopefully viewing some of the fiendishly magnificent screenshots below, will get you even MORE excited about what is to come!
So… let’s begin this brief yet hauntingly fun journey together… shall we?
This is your main MISSION screen. You will be able to scroll through your Foragers on the left, to select the one you would like to send on your mission. You will also be able to click on any of the Foragers you have here, to see the screen featured below:
This is your Forager screen. You can see the the character you selected in the previous screen on the left. On the right, you can see their current level, if they are in a position to be leveled up based on their XP, as well as what is required to initiate the level up process.
You can also see your Foragers stat attributes, how they are currently disbursed and if you have any that you have yet assigned. You can assign available points from here as well as opt to reset all of your stats to their base level and redistribute them.
Also, as you level your Forager up… you will get the celebration window as you see above.
Foragers Level Up Requirements — Update
As many of you likely know, we had provided the details in the original guide on Materials Foraging, that for each level up of your Forager, an orb of the matching rarity to your Forager would be required. We have now altered this as follows:
What this new structure will allow for, is that every Forager can be leveled up to each new level with only a common orb, resulting in a single stat attribute point. However, for Uncommon Foragers, there will be the option to use either the common orb as laid out above OR an Uncommon Orb, for a probability shot at getting up to 2 stat attribute points (Result would be 1 or 2). Finally, for those with an Epic Forager, there will be the option to use either of the two options laid out above OR an Epic Orb, for a probability shot at getting up to 3 stat attribute points (Result would be 1, 2 or 3).
Those are all of the sneak peaks and updates for today, hope you enjoyed! Subscribe to be sure not to miss, further updates and sneak peaks!! To all those celebrating, Happy Halloween from the Green Rabbit Team and all of Nanotopia!! LFG!!